Search found 33 matches

by Tafoid
Thu Sep 12, 2013 12:45 pm
Forum: Alpha Testing
Topic: BUG: Dump command allows you to instantly die
Replies: 1
Views: 7878

BUG: Dump command allows you to instantly die

If you use the dump command with a value more than your fuel level, the game will allow that resulting in your instant death. If I remember correctly, you could never use more than half of your fuel in any dump command, so you could not mistakenly, for example, dump 1000 when you have 800 units of f...
by Tafoid
Wed Sep 04, 2013 6:35 am
Forum: Alpha Testing
Topic: Minor Bug: Color Map
Replies: 1
Views: 7790

Minor Bug: Color Map

The default color for Indigo is actually Cyan, I believe. Maybe we can have both :)
by Tafoid
Mon Sep 02, 2013 10:28 pm
Forum: Alpha Testing
Topic: BUG: Scouts can have 9 probes
Replies: 2
Views: 10147

Re: BUG: Scouts can have 9 probes

Just because it was in the original game, I wanted to make sure it wasn't a bug that needing fixing. Thanks for the information.
by Tafoid
Mon Sep 02, 2013 3:07 pm
Forum: Alpha Testing
Topic: BUG: A bugged planet?
Replies: 3
Views: 9924

Re: BUG: A bugged planet?

It's hard to monitor its progress when it iss busted within a hour of me retaking the aban... that said it was an attempt to burn: [5:00:37 PM] A:[113845 Outlaw] I'll be honest, I was trying to drop the pop but I didn't see that all the houses had disappeared [5:01:06 PM] A:[346838 Tafoid] oh, so yo...
by Tafoid
Mon Sep 02, 2013 2:09 pm
Forum: Alpha Testing
Topic: BUG: A bugged planet?
Replies: 3
Views: 9924

BUG: A bugged planet?

I own a planet right now which was recently taken (had large amount of troops and were occed away). I normally run a pretty tight ship when possible on metal, so I'm not discounting a 'burn' or anything, but the numbers are not adding up: Habitability: xx.xx% Loan: 0 Citizenry: Metal Rating: xx.xx% ...
by Tafoid
Sat Aug 31, 2013 11:38 pm
Forum: Alpha Testing
Topic: BUG:Players Stuck
Replies: 3
Views: 9956

Re: BUG:Players Stuck

What I would like to suggest is a button or command which we as the enduser can use to fix these server side issues. I'm fairly confident it's something that happens while flying, at least in Spook's case, things just sort of went blank and disconnected on him. His menu attempts were meant with cons...
by Tafoid
Fri Aug 30, 2013 3:03 pm
Forum: Alpha Testing
Topic: BUG?: Radio Room commands
Replies: 2
Views: 8583

BUG?: Radio Room commands

When I do a 'help" in radio room, I get the following commands: BAS, DES, END, FLY, HEL, MUT, SEN, SYN, TAR, TIM, TUN, UNM, USE, WHO I would argue that at least 2 of those should be taken out of radio room use: DES and TAR. These should be done when you have your ship in space and active, not s...
by Tafoid
Fri Aug 30, 2013 11:56 am
Forum: Alpha Testing
Topic: BUG: Scouts can have 9 probes
Replies: 2
Views: 10147

BUG: Scouts can have 9 probes

I have 8 probes, send a probe out. Go to an Imperial Base and get a 'fresh' scout (DRY SC). You will have 8/8 probes and if you recall your current one, the ship status shows 9/8 probes. You can also do it with a transporter, sending a probe first then switching ships, leaving your transporter with ...
by Tafoid
Fri Aug 30, 2013 10:17 am
Forum: Alpha Testing
Topic: BUG: Extra Stars on Galaxy Map and not in defined provinces
Replies: 4
Views: 10697

BUG: Extra Stars on Galaxy Map and not in defined provinces

There are stars not showing in the 1-49 province area in the current galaxy (Alpha War 6) which has an odd 7x7 config with 2048 stars (49 provinces). You can get them to show by pulling up a province map, selecting a province between (1-6) and then push the down arrow to show the other 'hidden' prov...
by Tafoid
Wed Aug 28, 2013 11:44 pm
Forum: Alpha Testing
Topic: BUG: Unable to delete "requested to join your team" message
Replies: 3
Views: 9660

BUG: Unable to delete "requested to join your team" message

As stated in title, I cannot delete those messages off my screen. The second in command gets a copy of requests and when the leader accepts, I am stuck with these messages. Also, I'm not sure, but I can't seem to get to the Team Management menu right now (option 7). When I do, a PM to the team I had...
by Tafoid
Wed Aug 28, 2013 9:22 pm
Forum: Alpha Testing
Topic: BUG: Killing Client in combat left me with a live ship
Replies: 2
Views: 8685

BUG: Killing Client in combat left me with a live ship

About 10pm EST today, in what has so far been a tricky war to fly, was trying to time a Transport trip from IMP. Wall, on cue, as soon as I left IMP orbit appears there and started shooting. I was frustrated and just didn't care (ragequit) so I wanted to exit the client, which did didn't allow. It, ...
by Tafoid
Thu Aug 15, 2013 8:05 pm
Forum: Alpha Testing
Topic: Upcoming Alpha War 6 Changes
Replies: 11
Views: 20178

Re: Upcoming Alpha War 6 Changes

Alpha War 6 is going to include some changes to help make things a bit easier with the current light player base. Potential, undetermined changes: Cost of figs raised, possibly doubled (figs currently cost 100, guns 150) Blackhole ratio adjusted from 3:1 guns:figs to 3:2 (or 1.5:1) Any thoughts or ...
by Tafoid
Fri Mar 13, 2009 5:58 pm
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Help me remember...
Replies: 6
Views: 13113

Re: Help me remember...

I was looking though my super secret Dominion docs and came across a similar chart: Here is a chart showing the effects of using the TRAnsfer command. 1 DD with 100 fighters will kill 33 guns 2 DD with 200 fighters will kill 132 guns 3 DD with 300 fighters will kill 297 guns 4 DD with 400 fighters w...
by Tafoid
Fri Mar 13, 2009 5:17 pm
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Help me remember...
Replies: 6
Views: 13113

Re: Help me remember...

I'll randomly be posting questions to things related to SE that my memory is fading on, so if you know any of the answers to these questions, please post what you do know :) My question about v1.0+ SE Galaxy names still stands in my other thread. Additional questions; Missles: could not be launched...