Alpha War 2 - Torpedoes & Shields

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Caleb
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Alpha War 2 - Torpedoes & Shields

Post by Caleb » Fri May 17, 2013 2:55 am

I have just rolled out a patch/correction that will make combat with torpedoes much shorter. Torpedoes were accidentally massively underpowered (90-150 MW instead of 150-600MW). Please test this out and see how it feels.

I have also changed shield regeneration so it doesn't happen within 2 seconds of being attacked. That was incidental, and caused it so moderate distance laser firing would never break through your shields in starspace battle. Now you can get through the shields at 15 AU in scout to scout when turned port/starboard to your enemy.


Please test it out and let me know how it feels.

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