Search found 31 matches

by Spectrum
Fri Aug 10, 2018 4:39 pm
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Ten years
Replies: 1
Views: 13485

Ten years

Hi Everybody! I came by looking for my a post about our first war at MW3TR... I think it was Aug 10th, 2008.. ten years today. I was looking for the start because MW3TR's history starts in our old forums on Nov 18th. http://oldforums.megawarsiii.com/default.aspx?g=posts&t=1 Well congratulations ...
by Spectrum
Thu Dec 29, 2011 10:16 pm
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Mega Wars III The Rebirth and Warp Plus
Replies: 0
Views: 10909

Mega Wars III The Rebirth and Warp Plus

Hail Warrior! You loved Mega Wars III so much you looked for a long dead game and I loved Mega Wars III so much I reproduced it. You will agree with me there is no game like it... until now. Warp Plus is the sequel that is worth playing and I need your help. For the ultimate social game to work ther...
by Spectrum
Thu Apr 15, 2010 11:43 am
Forum: Alpha Testing
Topic: Stellar Emperor Client Alpha 0.3.5
Replies: 2
Views: 4467

Re: Stellar Emperor Client Alpha 0.3.5

Minor issue.
Unable to close the game if not in orbit.
Some times you just have to leave, I suggest warn the user then exit if they choose to continue.
by Spectrum
Thu Dec 17, 2009 3:29 am
Forum: General Discussion
Topic: LETS BE HONEST..is this a ..........
Replies: 14
Views: 34737

Re: LETS BE HONEST..is this a ..........

Our research could not find the actual owner, EA has a page with their listed copyrights, MW3 and SE are missing from that list. Kesami is gone, from what we could tell EA bought Kesmai for the technology and dropped the rest. There are some references to Kesmai on their SEC filings and showing they...
by Spectrum
Wed Dec 16, 2009 2:04 am
Forum: General Discussion
Topic: LETS BE HONEST..is this a ..........
Replies: 14
Views: 34737

Re: LETS BE HONEST..is this a ..........

That is good to know.

We looked into who owned the MW3 name, and possible copyrights we were not able to find the current owner.
by Spectrum
Mon Dec 07, 2009 11:23 am
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Help me remember Part II
Replies: 5
Views: 11555

Re: Help me remember Part II

I would help but I never played SE.

All of the things your discussing were not part of MW3.
by Spectrum
Thu Oct 01, 2009 11:04 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

I know <sigh>

lets all kill beaker!
by Spectrum
Wed Sep 30, 2009 3:46 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

one last post.. from the version notes: Mining works as follows: A miner will produce 40 times the metal value of the planet in a year. The old value was 10. The refinery will refine 40 units of ore per year per refining unit installed, producing 40 units of metal. The old value was 10. Thus, on a 0...
by Spectrum
Wed Sep 30, 2009 3:12 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

Do what you want - I was just trying to help and did not want to get into an argument about simple programing techniques.

Your original understanding of the manual was wrong - Refi cap is Fully automated as stated in the manual. Feel free to modify it as you want.

It is your game now.
by Spectrum
Wed Sep 30, 2009 3:00 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

Yes, I do know how to handle metal. I was just pointing out that what you posted cannot reliably refine ore or accurately adjust your metal stock. Must be something in VB because in c/c++/C# it is 100% reliable, accurate and FAST to do an if test than call a function such as Min. I was adjusting Me...
by Spectrum
Wed Sep 30, 2009 2:50 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

Lets back up a minute, the issue is how is metal stock handled - not how much metal is produced.

I was explaining how the refineries and stockpiles work - that is the issue.

handeling the actual metal is a different issue I figured you knew how to do that.
by Spectrum
Wed Sep 30, 2009 2:45 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

There are still other issues, like not properly increasing Metal stock (at the end of your code block, you don't have a valid stored figure for _actual_, just max), and your code also, because of this allows refining ore you don't have (if < 0) = 0 is a bad hack. OreStock -= Min(OreStock, MaxOrePro...
by Spectrum
Wed Sep 30, 2009 2:34 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

OreStock += Miners * 30 * MetalRating * time; MaxOreProcessed = 40 * time; OreStock -= MaxOreProcessed; if (OreStock < 0) OreStock = 0; I've gone over this snipet of code a few times now, and I can't even begin to point out the many flaws I am seeing in your logic. Ranging from Free Metal from usin...
by Spectrum
Wed Sep 30, 2009 11:58 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 29802

Re: Alpha Testing: Phase 2

I gave you the formula that was tested in a live system back in the 90's.

It is your choice to use it.

Ref cap is totaly logical and is a fixed value - the miners just have a harder time getting the ore out.