Search found 262 matches

by Cossid
Wed Aug 21, 2013 10:00 am
Forum: Alpha Testing
Topic: Upcoming Alpha War 6 Changes
Replies: 11
Views: 21461

Re: Upcoming Alpha War 6 Changes

setalon wrote:one other Note I have been promoting your Beta release coming up...so you might see a few news faces...so be gentle..:)
The more the merrier! :D
by Cossid
Wed Aug 21, 2013 8:41 am
Forum: Beta Testing
Topic: Installer Issues - Alternate Download
Replies: 17
Views: 47710

Re: Installer Issues - Alternate Download

Sorry, I updated the update post, but not the original post. It is updated now.

There will probably be one more update before the next war begins, I'll be sure to keep the link updated.
by Cossid
Sat Aug 17, 2013 1:25 pm
Forum: Alpha Testing
Topic: Upcoming Alpha War 6 Changes
Replies: 11
Views: 21461

Re: Upcoming Alpha War 6 Changes

beaker wrote:I'm still hoping for some much needed changes to your anti beaker rules :lol:
Don't worry, they get better with every release!
by Cossid
Thu Aug 15, 2013 8:15 pm
Forum: Alpha Testing
Topic: Upcoming Alpha War 6 Changes
Replies: 11
Views: 21461

Re: Upcoming Alpha War 6 Changes

I like the concept of swapping gun and fighter costs. Changing the blackhole ratio would more protect from a single player attack. A TRA effort would still be very effective against guns in this case. But I think swapping the costs as you suggest would probably be enough without needing to change th...
by Cossid
Thu Aug 15, 2013 7:33 pm
Forum: Alpha Testing
Topic: Upcoming Alpha War 6 Changes
Replies: 11
Views: 21461

Upcoming Alpha War 6 Changes

Alpha War 6 is going to include some changes to help make things a bit easier with the current light player base. Determined changes include: 2048 stars instead of 4096 1000 x 1000 ly galaxy instead of 1600 x 1600 ly 49 Provinces (7x7) instead of 100 (10x10) Only 5 wormhole pairs instead of 14 pairs...
by Cossid
Thu Jul 25, 2013 12:34 pm
Forum: Alpha Testing
Topic: Alpha War 4
Replies: 3
Views: 10951

Re: Alpha War 4

Yeah, that won't effect gameplay, it is just a display issue. Previously I was drawing the screen every time I sent ship status, but I stopped sending ship status when it was not needed. When you orbit a planet, you lose your x/y coordinate (-1,-1) therefore it thinks your far away unless it knows t...
by Cossid
Thu Jun 27, 2013 11:40 pm
Forum: Alpha Testing
Topic: Alpha War 4
Replies: 3
Views: 10951

Alpha War 4

Just a few notes for the upcoming Alpha War 4 starting June 28th at 9:30 PM EDT: Imps will now have a much strong starting defense. TRA no longer has a double-effect on black-hold ratios. This means a planet with 15k guns will black-hole a 5-ship BS tra, rather than 75k, this was an oversite, and ha...
by Cossid
Wed Jun 26, 2013 10:52 am
Forum: Alpha Testing
Topic: New Netcode - Testing Needed
Replies: 2
Views: 9511

Re: New Netcode - Testing Needed

Dear Caleb, Only issue I have run in to recently is on the Welcome Screen after sign in - if I wish to view "show online ships", I am bounced to "Disconnected from Host." When I clear that box, I am returned to the Welcome sign in screen, where I sign in normally and simply ente...
by Cossid
Mon Jun 24, 2013 9:10 pm
Forum: Alpha Testing
Topic: New Netcode - Testing Needed
Replies: 2
Views: 9511

New Netcode - Testing Needed

I have just launched a replaced networking structure to help ease lag when other users time out (which will also ease porting the client to alternative platforms in the future). This is a complete network overhaul, so if you find anything wrong, or are presented with an error dialog, please fill out...
by Cossid
Mon Jun 03, 2013 11:09 pm
Forum: Alpha Testing
Topic: Alpha War 3 Feedback
Replies: 4
Views: 11130

Re: Alpha War 3 Feedback

Update is live which should have the fix for #3. The right-click context menu now all has a Move To Ship and Move To Probe option. If you have no probe deployed, it just moves to your ship. This is the best resolution to #4 I am willing to implement, as I feel the prov map if not closed should other...
by Cossid
Mon Jun 03, 2013 8:49 pm
Forum: Alpha Testing
Topic: Alpha War 3 Feedback
Replies: 4
Views: 11130

Re: Alpha War 3 Feedback

As for item 3, the blue box glitch - it occurred once more in my continued scouting - Prov 89, scouted star 1325, entered hyper above 1325, clicked on 2774, about 15 light years away, as you noted, to the right, and blue box with star 2774 and Yoda ship # appeared. Clicked on star # in box, the &qu...
by Cossid
Sat Jun 01, 2013 8:02 pm
Forum: Alpha Testing
Topic: Alpha War 3 Feedback
Replies: 4
Views: 11130

Re: Alpha War 3 Feedback

Thanks for the feedback Yoda! #1) It is supposed to have a separate file for each war, I'm not sure exactly how this happened. I have a feeling I'm not clearing that data after you "Return to Global Menu" so it never tries to reload it in the new galaxy thinking it is already loaded. I wil...
by Cossid
Thu May 30, 2013 3:15 pm
Forum: Alpha Testing
Topic: wtf?
Replies: 1
Views: 9261

Re: wtf?

Thanks, this will be fixed in the next release.
by Cossid
Sat May 25, 2013 1:52 pm
Forum: Alpha Testing
Topic: Alpha War 2 Feedback
Replies: 19
Views: 28256

Re: Alpha War 2 Feedback

I will look into adding spell-check into the message center in the client, it probably isn't very difficult to do.

Yes, there will be another war which will start next Friday, I will be sending an email out sometime in the middle of next week.
by Cossid
Fri May 24, 2013 5:54 pm
Forum: Original Stellar Emperor / Mega Wars III Discussion
Topic: Look what I found:)
Replies: 1
Views: 12925

Re: Look what I found:)

Yep, Oeil's brother maintains the site as it was (with the memorial at the domain root http://www.oeilnoir.com ).

The rest of the DEFF site can be found at: http://oeilnoir.com/DEFF/frame.html