Search found 262 matches

by Cossid
Wed Sep 30, 2009 2:46 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

Not at all. You're allowing it to go negative, and then just changing it to 0 when done. This means more metal is being created than you have ore for.
by Cossid
Wed Sep 30, 2009 2:42 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

There are still other issues, like not properly increasing Metal stock (at the end of your code block, you don't have a valid stored figure for _actual_, just max), and your code also, because of this allows refining ore you don't have (if < 0) = 0 is a bad hack. OreStock -= Min(OreStock, MaxOreProc...
by Cossid
Wed Sep 30, 2009 1:19 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

OreStock += Miners * 30 * MetalRating * time; MaxOreProcessed = 40 * time; OreStock -= MaxOreProcessed; if (OreStock < 0) OreStock = 0; I've gone over this snipet of code a few times now, and I can't even begin to point out the many flaws I am seeing in your logic. Ranging from Free Metal from usin...
by Cossid
Wed Sep 30, 2009 11:53 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

I hate magic.
Everything I do is driven by logic :P
by Cossid
Wed Sep 30, 2009 11:44 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

Sorry your incorrect on this one (as far as the MW3 manual). Miners Mine Ore and need workers they mine 30 units times the Metal rating of the planet. Refineries run at 40 units of ore per year and need NO workers. OreStock += Miners * 30 * MetalRating * time; MaxOreProcessed = 40 * time; OreStock ...
by Cossid
Wed Sep 30, 2009 10:06 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

Actually, not quite that simple. Mining is both "mining raw ore" and "refining ore" rolled into one. Refining, however, is always limited to your capacity, and you can never run "Refining Only" so any time you have employees Refining Ore, they're also mining the same pe...
by Cossid
Mon Sep 28, 2009 1:55 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

I've read and re-read the MW3 manual for better clarification of this, but from everything I've seen, there should be no possible way to remove Ore other than setting your limit low and selling it off. In MW3, you could barter with different commodities and even sell them to the imp from what I can ...
by Cossid
Mon Sep 28, 2009 9:20 am
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

Re: Alpha Testing: Phase 2

It looks like it is functioning correctly to me. If you hold a stock, it will sell everything over that stock. Once beyond your limit, it will sell the ore, but ore has 1/10th the value of refined metal. From everything I could tell in SE, ore stocks were a left-over useless thing. There was only 1 ...
by Cossid
Thu Sep 24, 2009 2:36 pm
Forum: Alpha Testing
Topic: PM Alpha Testing: Phase 2
Replies: 34
Views: 30460

PM Alpha Testing: Phase 2

Thank you to all of those who helped in the earlier testing portion. Tomorrow evening (Friday Sept 25th) I will be taking the currently active galaxies (only two currently remain) down and will be replacing them with galaxies intended to run their full course. Phase 2 will begin at 9:30 PM EDT and w...
by Cossid
Mon Sep 21, 2009 9:14 am
Forum: Alpha Testing
Topic: A quick short-round of testing (PM).
Replies: 5
Views: 5990

Re: A quick short-round of testing.

Trying to adjust settings on planets... if i had 3.4 ag 6.9 mining and 3.4 BI, it would round the housing wrong, and give a %76.299999999999999... and of course it won't set there, nothing major yet, but you know me I'll certainly find something wrong soon ;) Javascript certainly isn't my thing. Th...
by Cossid
Sat Sep 19, 2009 9:24 am
Forum: Alpha Testing
Topic: A quick short-round of testing (PM).
Replies: 5
Views: 5990

Re: A quick short-round of testing.

Thanks for the catch, this has been fixed.

Was a small logic problem on galaxy end (one of the test galaxies ended in the middle of the day yesterday), and instead of stopping growth on one, it stopped on all.
by Cossid
Fri Sep 18, 2009 9:18 pm
Forum: Alpha Testing
Topic: A quick short-round of testing (PM).
Replies: 5
Views: 5990

Re: A quick short-round of testing.

Well, nothing has gone wrong yet, but there was relatively little testing done. I've decided to postpone phase 2 until next week, more than likely I'll reset on Friday evening at 9:30PM EDT
by Cossid
Tue Sep 15, 2009 11:11 am
Forum: Alpha Testing
Topic: A quick short-round of testing (PM).
Replies: 5
Views: 5990

A quick short-round of testing (PM).

Greetings pilots! The initial alpha testing for the web based PM of project SEMW3 is finally ready to start. Inital testing will take place it 2 phases: Phase 1 starts now. From now until early afternoon Friday, there are 4 galaxies up. All phases will assign a player 6 planets which will have rando...
by Cossid
Thu Sep 10, 2009 1:08 pm
Forum: Alpha Testing
Topic: Base PM Updating Module
Replies: 13
Views: 11687

Re: Base PM Updating Module

Things that need to happen before a PM alpha begins: Reinstall OS on my server (personal preference, minor amount of work) Create User management (There are two levels here, one at game level, one at galaxy level) Create a web interface for manipulating PM Just a quick update of where things are at...
by Cossid
Fri Sep 04, 2009 9:44 am
Forum: Alpha Testing
Topic: Base PM Updating Module
Replies: 13
Views: 11687

Re: Base PM Updating Module

Ok, I am clearly way behind again already. I had Aug 14th pegged as it was the last possible date before my vacation. My vacation has come and passed, and I'm back into the grind, and onto the important stuff. Where things are currently at: I have made a great amount of progress on the timing system...