Stellar Emperor Client Alpha 0.3.6

Stellar Emperor Alpha testing. Builds may have a short period of working operation. Gameplay operations may change drastically from day to day. Feel free to join in the testing.
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Cossid
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Location: Eau Claire, WI, USA
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Stellar Emperor Client Alpha 0.3.6

Post by Cossid »

Current alpha release is 0.3.6 with a link located at the top of http://devwiki.stellaremperor.com

Please report bugs in this thread.
Please place general notes for improvements or changes in the wiki linked about (must register to edit wiki pages).

Currently working on:
General combat, structuring data for damage sending, and client notifications of active combat around them.

Added/Fixed from previous release:
  • Added: Missiles now launch and track, but don't yet do damage.
  • Fixed: Galaxies in the state of "Soft Open" but not yet in "Flight Open" would allow the client to go into an unrecoverable state if attempting to take flight.
  • Fixed: Can no longer STA/PRT/FOR/AFT a ship not in the same star as you (or visible from hyperspace).
  • Fixed: TUN sends updated channels to the client again upon successful channel change.
  • Fixed: Using case other than what was used at registration would cause an invalid password message.
--Cossid AKA Caleb
beaker
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Joined: Fri Apr 25, 2008 9:24 pm

Re: Stellar Emperor Client Alpha 0.3.6

Post by beaker »

Hey! Putzaroni!!!!!!!!!! You realize we can't be doing anything, when you have nothing for us to keep testing... ya know, a galaxy for pete's sake :P
let alone you've slacking off on anything new lately :P now get to work :D
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