Stellar Emperor Beta testing. Builds may have a short period of working operation. Gameplay should be mostly stable, but is subject to bug fixes and rebalancing.
Cossid
Site Admin
Posts: 262 Joined: Mon Mar 31, 2008 10:39 am
Location: Eau Claire, WI, USA
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by Cossid » Fri Dec 06, 2013 6:48 pm
Bug Fixes:
Fix a bug where stacked commands would process in the player state when they were entered instead of executed.
DUMp was only using 1/3 of energy if trying to dump more than the ship's fuel capacity, instead of 2/3. Now corrected to 2/3.
Fix a bug where successfully launching a probe would provide an invalid command message.
Fix a bug where dropping only the for shields would cause the rear shields to drop and regain.
Fix Prov map to open to a specifically selected prov.
Make Menu Window come to focus when changing states (bring it to the front).
Fix bug where you were unable to destroy your own missile if it was your last one.
Reset combat timer upon death.
Fix a bug where switching to a ship with lower ammo capacities would cause double your excess ammo to be docked.
Improve file saving when removing many colors from Planet Library (hopefully this will resolve the crashing).
Fix an exception when sorting messages in the message center.
New Features:
Planetary Dispatch messages can now be deleted from web.
--Cossid AKA Caleb